Compare LG – LG D855 vs LG – LGE LG D410 Specifications

LG D855 LGE LG D410
Spec
Android 4.1.2 Android 4.1.2
Model
N10-QM N10-QM
Manufacturer
1005TG 1005TG
Device
msm8625_fw8937 msm8625_fw8937
Product
msm8625_fw8937 msm8625_fw8937
Brand
SANEI SANEI
Android Version
4.1.2 (Jelly Bean) 4.1.2 (Jelly Bean)
API Level
16 16
Build ID
JZO54K JZO54K
Fingerprint
SANEI/fw8955/msm8625_fw8937:4.1.2/JZO54K/20130516.155745:user/release-keys SANEI/fw8955/msm8625_fw8937:4.1.2/JZO54K/20130516.155745:user/release-keys
LG D855 LGE LG D410
Spec
1280x752 1280x752
Size
1280x752 1280x752
Refresh Rate
48 Hz 48 Hz
Default Orientation
Landscape Landscape
Physical Size
9,27 inches (23,55 cm) 9,27 inches (23,55 cm)
Logical Size
Extra Large Extra Large
Density
160 dpi (Medium) 160 dpi (Medium)
Pixels Per Inch
X: 160,16; Y: 160 X: 160,16; Y: 160
LG D855 LGE LG D410
Spec
ARMv7 ARMv7
Processor
ARMv7 Processor rev 1 (v7l) ARMv7 Processor rev 1 (v7l)
Cores
4 4
Max Frequency
1209 Mhz 1209 Mhz
Instruction Sets
armeabi-v7a, armeabi armeabi-v7a, armeabi
SIMD Instructions
NEON NEON
LG D855 LGE LG D410
Spec
806 MB 806 MB
System RAM
806 MB 806 MB
JVM Max Memory
128 MB 128 MB
Internal Storage
923 MB 923 MB
External Storage
1952 MB 1952 MB
LG D855 LGE LG D410
Spec
7,7 megapixel 7,7 megapixel
Summary
Max Picture Size: 3200x2400 (4:3)
Zoom: 3,90x
Autofocus: Supported (Continuous)
Orientation: 0°
Picture
Ext Mode Pip Picture Num: 0
Picture Format: Jpeg
Picture Format Values: Jpeg, Raw
Picture Size: 640x480
Picture Size Values: 3200x2400, 2560x1920, 2560x1440, 2048x1536, 1920x1088, 1600x1200, 1280x768, 1280x720, 1024x768, 832x624, 800x480, 640x480, 352x288, 320x240, 176x144
Preview
Preview Format: Yuv420sp
Preview Format Values: Yuv420sp, Yuv420sp Adreno, Yuv420p, Yuv420p, Nv12
Preview Fps Range: 5000, 30000
Preview Fps Range Values: (5000, 30000)
Preview Frame Rate: 30
Preview Frame Rate Mode: Frame Rate Auto
Preview Frame Rate Values: 30
Preview Size: 640x480
Preview Size Values: 1280x720, 864x480, 800x480, 768x432, 720x480, 640x480, 576x432, 480x320, 432x240, 384x288, 352x288, 320x240, 240x160, 176x144
Video
Preferred Preview Size For Video: 1280x720
Video Frame Format: Yuv420sp
Video Hfr: Off
Video Hfr Values: Off
Video Size: 1280x720
Video Size Values: 1280x720, 864x480, 800x480, 768x432, 720x480, 640x480, 576x432, 480x320, 432x240, 384x288, 352x288, 320x240, 240x160, 176x144
Video Snapshot Supported: False
Video Zoom Support: True
Focus
Focus Areas: (0, 0, 0, 0, 0)
Focus Distances: 0.000000, 20.223099, 0.000000
Focus Mode: Auto
Focus Mode Values: Auto, Infinity, Normal, Macro, Continuous Picture, Continuous Picture
Max Num Focus Areas: 1
Zoom
Max Zoom: 59
Zoom: 0
Zoom Ratios: 100, 102, 104, 107, 109, 112, 114, 117, 120, 123, 125, 128, 131, 135, 138, 141, 144, 148, 151, 155, 158, 162, 166, 170, 174, 178, 182, 186, 190, 195, 200, 204, 209, 214, 219, 224, 229, 235, 240, 246, 251, 257, 263, 270, 276, 282, 289, 296, 303, 310, 317, 324, 332, 340, 348, 356, 364, 373, 381, 390
Zoom Supported: True
Whitebalance
Auto Whitebalance Lock: False
Auto Whitebalance Lock Supported: False
Whitebalance: Auto
Whitebalance Values: Auto, Incandescent, Fluorescent, Daylight, Cloudy Daylight
Exposure compensation
Exposure Compensation: 0
Exposure Compensation Step: 0
Max Exposure Compensation: 12
Min Exposure Compensation: 12
Scene
Scene Detect: Off
Scene Detect Values: Off, On
Scene Mode: Auto
Scene Mode Values:
Scenemode Supported: 0
Misc
Ae Bracket Hdr: Off
Ae Bracket Hdr Values:
Antibanding: Off
Antibanding Values: Off, 50hz, 60hz, Auto
Auto Exposure: Frame Average
Auto Exposure Lock: False
Auto Exposure Lock Supported: False
Auto Exposure Values: Frame Average, Center Weighted, Spot Metering
Camera Mode: 0
Camera Mode Values: 0, 1
Capture Burst Captures Values: 2
Capture Burst Exposures:
Capture Burst Exposures Values: 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Capture Burst Interval: 1
Capture Burst Interval Max: 10
Capture Burst Interval Min: 1
Capture Burst Interval Supported: True
Capture Burst Retroactive: 0
Capture Burst Retroactive Max: 2
Channel Stream Num: 0
Contrast: 5
Denoise: Denoise Off
Denoise Values: Denoise Off, Denoise On
Effect: None
Effect Values: None, None, None, None, None, None, None, None, None
Ext Mode Param: None
Ext Mode Pip Paint: None
Ext Mode Pip Path: None
Face Detection: Off
Face Detection Values: Off, On
Focal Length: 5
Fragment Shader: None
Hdr Supported: False
Hfr Size Values: 432x240, 320x240
Histogram: Disable
Histogram Values:
Horizontal View Angle: 55
Iso: Auto
Iso Values: Auto, ISO_HJR, ISO100, ISO200, ISO400, ISO800, ISO1600
Jpeg Quality: 85
Jpeg Thumbnail Height: 384
Jpeg Thumbnail Quality: 90
Jpeg Thumbnail Size Values: 864x480, 800x480, 768x432, 720x480, 640x480, 576x432, 512x384, 480x320, 432x240, 384x288, 352x288, 320x240, 240x160, 176x144, 0x0
Jpeg Thumbnail Width: 512
Lensshade: Enable
Lensshade Values: Enable, Disable
Luma Adaptation: 3
Max Contrast: 10
Max Num Detected Faces Hw: 2
Max Num Metering Areas: 1
Max Saturation: 10
Max Sharpness: 30
Mce: Enable
Mce Values: Enable, Disable
Metering Areas: (0, 0, 0, 0, 0)
No Display Mode: 0
Num Snaps Per Shutter: 1
Overlay Format: 265
Power Mode: Normal_Power
Power Mode Supported: True
QRDCameraSDK: True
Qc Camera Features: 1
Qc Ext Mode: None
Qc Max Num Requested Faces: 2
Raw Format Supported: 0
Redeye Reduction: Disable
Redeye Reduction Values:
Saturation: 5
Selectable Zone Af: Auto
Selectable Zone Af Values: Auto, Spot Metering, Center Weighted, Frame Average
Sharpness: 10
Single Isp Output Enabled: True
SkinToneEnhancement: 0
SkinToneEnhancement Values: 0
Strtextures: OFF
Touch Af Aec: Touch Off
Touch Af Aec Values: Touch Off, Touch On
TouchAfAec Dx: 100
TouchAfAec Dy: 100
Vertex Shader: None
Vertical View Angle: 43
Zsl: Off
Zsl Values: Off, On
LG D855 LGE LG D410
Spec
0,8 megapixel 0,8 megapixel
Summary
Max Picture Size: 1024x768 (4:3)
Zoom: 3,90x
Autofocus: Not supported
Orientation: 0°
Picture
Ext Mode Pip Picture Num: 0
Picture Format: Jpeg
Picture Format Values: Jpeg, Raw
Picture Size: 640x480
Picture Size Values: 1024x768, 832x624, 800x480, 640x480, 352x288, 320x240, 176x144
Preview
Preview Format: Yuv420sp
Preview Format Values: Yuv420sp, Yuv420sp Adreno, Yuv420p, Yuv420p, Nv12
Preview Fps Range: 5000, 30000
Preview Fps Range Values: (5000, 30000)
Preview Frame Rate: 30
Preview Frame Rate Mode: Frame Rate Auto
Preview Frame Rate Modes: Frame Rate Auto, Frame Rate Fixed
Preview Frame Rate Values: 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120
Preview Size: 640x480
Preview Size Values: 640x480, 576x432, 480x320, 432x240, 384x288, 352x288, 320x240, 240x160, 176x144
Video
Preferred Preview Size For Video: 640x480
Video Frame Format: Yuv420sp
Video Hfr: Off
Video Hfr Values: Off
Video Size: 640x480
Video Size Values: 640x480, 576x432, 480x320, 432x240, 384x288, 352x288, 320x240, 240x160, 176x144
Video Snapshot Supported: False
Video Zoom Support: True
Focus
Focus Areas: (0, 0, 0, 0, 0)
Focus Distances: Infinity, Infinity, Infinity
Focus Mode: Infinity
Focus Mode Values: Infinity
Max Num Focus Areas: 0
Zoom
Max Zoom: 59
Zoom: 0
Zoom Ratios: 100, 102, 104, 107, 109, 112, 114, 117, 120, 123, 125, 128, 131, 135, 138, 141, 144, 148, 151, 155, 158, 162, 166, 170, 174, 178, 182, 186, 190, 195, 200, 204, 209, 214, 219, 224, 229, 235, 240, 246, 251, 257, 263, 270, 276, 282, 289, 296, 303, 310, 317, 324, 332, 340, 348, 356, 364, 373, 381, 390
Zoom Supported: True
Whitebalance
Auto Whitebalance Lock: False
Auto Whitebalance Lock Supported: True
Whitebalance: Auto
Whitebalance Values: Auto, Incandescent, Fluorescent, Daylight, Cloudy Daylight
Exposure compensation
Exposure Compensation: 0
Exposure Compensation Step: 0
Max Exposure Compensation: 12
Min Exposure Compensation: 12
Scene
Scene Detect: Off
Scene Detect Values: Off, On
Scene Mode: Auto
Scene Mode Values: Auto, Asd, Action, Portrait, Landscape, Night, Night Portrait, Theatre, Beach, Snow, Sunset, Steadyphoto, Fireworks, Sports, Party, Candlelight, Backlight, Flowers, AR
Scenemode Supported: 1
Misc
Ae Bracket Hdr: Off
Ae Bracket Hdr Values: Off, HDR, AE Bracket
Antibanding: Off
Antibanding Values: Off, 50hz, 60hz, Auto
Auto Exposure: Frame Average
Auto Exposure Lock: False
Auto Exposure Lock Supported: True
Auto Exposure Values: Frame Average, Center Weighted, Spot Metering
Camera Mode: 0
Camera Mode Values: 0, 1
Capture Burst Captures Values: 2
Capture Burst Exposures:
Capture Burst Exposures Values: 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Capture Burst Interval: 1
Capture Burst Interval Max: 10
Capture Burst Interval Min: 1
Capture Burst Interval Supported: True
Capture Burst Retroactive: 0
Capture Burst Retroactive Max: 2
Channel Stream Num: 0
Contrast: 5
Denoise: Denoise Off
Denoise Values: Denoise Off, Denoise On
Effect: None
Effect Values: None, None, None, None, None, None, None, None, None
Ext Mode Param: None
Ext Mode Pip Paint: None
Ext Mode Pip Path: None
Face Detection: Off
Face Detection Values: Off, On
Focal Length: 5
Fragment Shader: None
Hdr Supported: True
Hfr Size Values: 432x240, 320x240
Histogram: Disable
Histogram Values:
Horizontal View Angle: 55
Iso: Auto
Iso Values: Auto, ISO_HJR, ISO100, ISO200, ISO400, ISO800, ISO1600
Jpeg Quality: 85
Jpeg Thumbnail Height: 384
Jpeg Thumbnail Quality: 90
Jpeg Thumbnail Size Values: 864x480, 800x480, 768x432, 720x480, 640x480, 576x432, 512x384, 480x320, 432x240, 384x288, 352x288, 320x240, 240x160, 176x144, 0x0
Jpeg Thumbnail Width: 512
Lensshade: Enable
Lensshade Values: Enable, Disable
Luma Adaptation: 3
Max Contrast: 10
Max Num Detected Faces Hw: 2
Max Num Metering Areas: 0
Max Saturation: 10
Max Sharpness: 30
Mce: Enable
Mce Values: Enable, Disable
Metering Areas: (0, 0, 0, 0, 0)
No Display Mode: 0
Num Snaps Per Shutter: 1
Overlay Format: 265
Power Mode: Normal_Power
Power Mode Supported: True
QRDCameraSDK: True
Qc Camera Features: 1
Qc Ext Mode: None
Qc Max Num Requested Faces: 2
Raw Format Supported: 1
Redeye Reduction: Disable
Redeye Reduction Values: Enable, Disable
Saturation: 5
Selectable Zone Af: Auto
Selectable Zone Af Values:
Sharpness: 10
Single Isp Output Enabled: True
SkinToneEnhancement: 0
SkinToneEnhancement Values: 0
Strtextures: OFF
Touch Af Aec: Touch Off
Touch Af Aec Values:
TouchAfAec Dx: 100
TouchAfAec Dy: 100
Vertex Shader: None
Vertical View Angle: 43
Zsl: Off
Zsl Values: Off, On
LG D855 LGE LG D410
Spec
Adreno (TM) 203 Adreno (TM) 203
General
Renderer: Adreno (TM) 203
Version: OpenGL ES-CM 1.1 [email protected] AU@
Vendor: Qualcomm
Limits
Texture Size: 4096x4096
Texture Units: 2
Viewport Size: 4096x4096
Modelview Stack Depth: 16
Projection Stack Depth: 4
Texture Stack Depth: 2
Lights: 8
Compressed Texture Formats
3DC, ATITC, ETC1, Paletted 3DC, ATITC, ETC1, Paletted
Extensions
GL_EXT_debug_marker GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_APPLE_texture_2D_limited_npot GL_ARB_vertex_buffer_object GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_OES_blend_equation_separate GL_OES_blend_func_separate GL_OES_blend_subtract GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_draw_texture GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_framebuffer_object GL_OES_matrix_palette GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_read_format GL_OES_rgb8_rgba8 GL_OES_stencil_wrap GL_OES_texture_cube_map GL_OES_texture_env_crossbar GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_mirrored_repeat GL_QCOM_binning_control GL_QCOM_extended_get GL_QCOM_tiled_rendering GL_AMD_compressed_3DC_texture GL_EXT_debug_marker GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_APPLE_texture_2D_limited_npot GL_ARB_vertex_buffer_object GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_OES_blend_equation_separate GL_OES_blend_func_separate GL_OES_blend_subtract GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_draw_texture GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_framebuffer_object GL_OES_matrix_palette GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_read_format GL_OES_rgb8_rgba8 GL_OES_stencil_wrap GL_OES_texture_cube_map GL_OES_texture_env_crossbar GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_mirrored_repeat GL_QCOM_binning_control GL_QCOM_extended_get GL_QCOM_tiled_rendering GL_AMD_compressed_3DC_texture
LG D855 LGE LG D410
Spec
Adreno (TM) 203 Adreno (TM) 203
General
Renderer: Adreno (TM) 203
Version: OpenGL ES 2.0 [email protected] AU@ (CL@)
Vendor: Qualcomm
GLSL Version: OpenGL ES GLSL ES 1.00
Limits
Texture Size: 4096x4096
Texture Units: 16
Vertex Textures: 4
Combined Textures: 20
Viewport Size: 4096x4096
Renderbuffer Size: 4096x4096
Cubemap Size: 4096x4096
Vertex Attributes: 16
Vertex Uniforms: 251
Varying Vectors: 8
Fragment Uniforms: 221
Vertex Numeric Precision
Int: [-2^16, 2^16]
Float: [-2^62, 2^62], 2^-24
Fragment Numeric Precision
Int: [-2^16, 2^16]
Float: [-2^62, 2^62], 2^-24
Compressed Texture Formats
3DC, ATITC, ETC1 3DC, ATITC, ETC1
Extensions
GL_EXT_debug_marker GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_robustness GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_AMD_compressed_3DC_texture GL_EXT_texture_filter_anisotropic GL_EXT_debug_marker GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_robustness GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_AMD_compressed_3DC_texture GL_EXT_texture_filter_anisotropic
LG D855 LGE LG D410
Spec
RGBA 32bit RGBA 32bit
0
RGB 16bit (565) RGB 16bit (565)
1
RGB 16bit (565), Samples x2, Non-Conformant RGB 16bit (565), Samples x2, Non-Conformant
2
RGB 16bit (565), Samples x4 RGB 16bit (565), Samples x4
3
RGB 16bit (565), Depth 16bit RGB 16bit (565), Depth 16bit
4
RGB 16bit (565), Depth 16bit, Samples x2, Non-Conformant RGB 16bit (565), Depth 16bit, Samples x2, Non-Conformant
5
RGB 16bit (565), Depth 16bit, Samples x4 RGB 16bit (565), Depth 16bit, Samples x4
6
RGB 16bit (565), Depth 24bit, Stencil 8bit RGB 16bit (565), Depth 24bit, Stencil 8bit
7
RGB 16bit (565), Depth 24bit, Stencil 8bit, Samples x2, Non-Conformant RGB 16bit (565), Depth 24bit, Stencil 8bit, Samples x2, Non-Conformant
8
RGB 16bit (565), Depth 24bit, Stencil 8bit, Samples x4 RGB 16bit (565), Depth 24bit, Stencil 8bit, Samples x4
9
RGB 24bit (888) RGB 24bit (888)
10
RGB 24bit (888), Samples x2, Non-Conformant RGB 24bit (888), Samples x2, Non-Conformant
11
RGB 24bit (888), Samples x4 RGB 24bit (888), Samples x4
12
RGB 24bit (888), Depth 16bit RGB 24bit (888), Depth 16bit
13
RGB 24bit (888), Depth 16bit, Samples x2, Non-Conformant RGB 24bit (888), Depth 16bit, Samples x2, Non-Conformant
14
RGB 24bit (888), Depth 16bit, Samples x4 RGB 24bit (888), Depth 16bit, Samples x4
15
RGB 24bit (888), Depth 24bit, Stencil 8bit RGB 24bit (888), Depth 24bit, Stencil 8bit
16
RGB 24bit (888), Depth 24bit, Stencil 8bit, Samples x2, Non-Conformant RGB 24bit (888), Depth 24bit, Stencil 8bit, Samples x2, Non-Conformant
17
RGB 24bit (888), Depth 24bit, Stencil 8bit, Samples x4 RGB 24bit (888), Depth 24bit, Stencil 8bit, Samples x4
18
RGBA 32bit (8888) RGBA 32bit (8888)
19
RGBA 32bit (8888) RGBA 32bit (8888)
20
RGBA 32bit (8888), Samples x2, Non-Conformant RGBA 32bit (8888), Samples x2, Non-Conformant
21
RGBA 32bit (8888), Samples x2, Non-Conformant RGBA 32bit (8888), Samples x2, Non-Conformant
22
RGBA 32bit (8888), Samples x4 RGBA 32bit (8888), Samples x4
23
RGBA 32bit (8888), Samples x4 RGBA 32bit (8888), Samples x4
24
RGBA 32bit (8888), Depth 16bit RGBA 32bit (8888), Depth 16bit
25
RGBA 32bit (8888), Depth 16bit RGBA 32bit (8888), Depth 16bit
26
RGBA 32bit (8888), Depth 16bit, Samples x2, Non-Conformant RGBA 32bit (8888), Depth 16bit, Samples x2, Non-Conformant
27
RGBA 32bit (8888), Depth 16bit, Samples x2, Non-Conformant RGBA 32bit (8888), Depth 16bit, Samples x2, Non-Conformant
28
RGBA 32bit (8888), Depth 16bit, Samples x4 RGBA 32bit (8888), Depth 16bit, Samples x4
29
RGBA 32bit (8888), Depth 16bit, Samples x4 RGBA 32bit (8888), Depth 16bit, Samples x4
30
RGBA 32bit (8888), Depth 24bit, Stencil 8bit RGBA 32bit (8888), Depth 24bit, Stencil 8bit
31
RGBA 32bit (8888), Depth 24bit, Stencil 8bit RGBA 32bit (8888), Depth 24bit, Stencil 8bit
32
RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x2, Non-Conformant RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x2, Non-Conformant
33
RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x2, Non-Conformant RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x2, Non-Conformant
34
RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x4 RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x4
35
RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x4 RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x4
LG D855 LGE LG D410
Spec
NVIDIA AP NVIDIA AP
General
Renderer: NVIDIA AP
Version: OpenGL ES-CM 1.1
Vendor: NVIDIA Corporation
Limits
Texture Size: 2048x2048
Texture Units: 2
Viewport Size: 3839x3839
Modelview Stack Depth: 32
Projection Stack Depth: 2
Texture Stack Depth: 2
Lights: 8
Compressed Texture Formats
DXT1, DXT3, DXT5, ETC1, Paletted DXT1, DXT3, DXT5, ETC1, Paletted
Extensions
GL_EXT_bgra GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_format_BGRA8888 GL_EXT_unpack_subimage GL_NV_texture_npot_2D_mipmap GL_OES_byte_coordinates GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_draw_texture GL_OES_extended_matrix_palette GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_fbo_render_mipmap GL_OES_fixed_point GL_OES_framebuffer_object GL_OES_matrix_get GL_OES_matrix_palette GL_OES_point_size_array GL_OES_point_sprite GL_OES_query_matrix GL_OES_read_format GL_OES_rgb8_rgba8 GL_OES_single_precision GL_OES_stencil8 GL_OES_texture_cube_map GL_OES_vertex_half_float GL_EXT_bgra GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_format_BGRA8888 GL_EXT_unpack_subimage GL_NV_texture_npot_2D_mipmap GL_OES_byte_coordinates GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_draw_texture GL_OES_extended_matrix_palette GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_fbo_render_mipmap GL_OES_fixed_point GL_OES_framebuffer_object GL_OES_matrix_get GL_OES_matrix_palette GL_OES_point_size_array GL_OES_point_sprite GL_OES_query_matrix GL_OES_read_format GL_OES_rgb8_rgba8 GL_OES_single_precision GL_OES_stencil8 GL_OES_texture_cube_map GL_OES_vertex_half_float
LG D855 LGE LG D410
Spec
Intel(R) HD Graphics for BayTrail Intel(R) HD Graphics for BayTrail
General
Renderer: Intel(R) HD Graphics for BayTrail
Version: OpenGL ES 3.0 - Build 2.0.18331
Vendor: Intel
GLSL Version: OpenGL ES GLSL ES 1.0 - Build 2.0.18331
Limits
Texture Size: 8192x8192
Texture Units: 16
Vertex Textures: 16
Combined Textures: 32
Viewport Size: 16384x16384
Renderbuffer Size: 8192x8192
Cubemap Size: 8192x8192
Vertex Attributes: 16
Vertex Uniforms: 1,024
Varying Vectors: 16
Fragment Uniforms: 1,024
Vertex Numeric Precision
Int: [-2^31, 2^30]
Float: [-2^127, 2^127], 2^-23
Fragment Numeric Precision
Int: [-2^31, 2^30]
Float: [-2^127, 2^127], 2^-23
Compressed Texture Formats
DXT1, DXT3, DXT5, ETC1, Paletted DXT1, DXT3, DXT5, ETC1, Paletted
Extensions
GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_lod_bias GL_EXT_color_buffer_float GL_EXT_packed_float GL_EXT_texture_rg GL_INTEL_performance_queries GL_EXT_texture_storage GL_OES_EGL_image GL_OES_framebuffer_object GL_OES_depth24 GL_OES_stencil8 GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_ARM_rgba8 GL_OES_depth_texture GL_EXT_color_buffer_half_float GL_OES_vertex_half_float GL_EXT_shadow_samplers GL_OES_point_sprite GL_OES_blend_subtract GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_standard_derivatives GL_OES_read_format GL_OES_mapbuffer GL_EXT_discard_framebuffer GL_EXT_texture_format_BGRA8888 GL_OES_compressed_paletted_texture GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_fixed_point GL_OES_vertex_array_object GL_OES_get_program_binary GL_OES_texture_3D GL_OES_texture_cube_map GL_OES_fbo_render_mipmap GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_stencil_wrap GL_OES_element_index_uint GL_OES_texture_npot GL_OES_texture_mirrored_repeat GL_EXT_sRGB GL_EXT_frag_depth GL_APPLE_texture_max_level GL_EXT_occlusion_query_boolean GL_INTEL_timer_query GL_ANGLE_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_texture_compression_dxt1 GL_OES_required_internalformat GL_EXT_separate_shader_objects GL_OES_surfaceless_context GL_OES_EGL_sync GL_EXT_robustness GL_EXT_shader_texture_lod GL_EXT_unpack_subimage GL_EXT_read_format_bgra GL_EXT_debug_marker GL_EXT_shader_integer_mix GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_lod_bias GL_EXT_color_buffer_float GL_EXT_packed_float GL_EXT_texture_rg GL_INTEL_performance_queries GL_EXT_texture_storage GL_OES_EGL_image GL_OES_framebuffer_object GL_OES_depth24 GL_OES_stencil8 GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_ARM_rgba8 GL_OES_depth_texture GL_EXT_color_buffer_half_float GL_OES_vertex_half_float GL_EXT_shadow_samplers GL_OES_point_sprite GL_OES_blend_subtract GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_standard_derivatives GL_OES_read_format GL_OES_mapbuffer GL_EXT_discard_framebuffer GL_EXT_texture_format_BGRA8888 GL_OES_compressed_paletted_texture GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_fixed_point GL_OES_vertex_array_object GL_OES_get_program_binary GL_OES_texture_3D GL_OES_texture_cube_map GL_OES_fbo_render_mipmap GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_stencil_wrap GL_OES_element_index_uint GL_OES_texture_npot GL_OES_texture_mirrored_repeat GL_EXT_sRGB GL_EXT_frag_depth GL_APPLE_texture_max_level GL_EXT_occlusion_query_boolean GL_INTEL_timer_query GL_ANGLE_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_texture_compression_dxt1 GL_OES_required_internalformat GL_EXT_separate_shader_objects GL_OES_surfaceless_context GL_OES_EGL_sync GL_EXT_robustness GL_EXT_shader_texture_lod GL_EXT_unpack_subimage GL_EXT_read_format_bgra GL_EXT_debug_marker GL_EXT_shader_integer_mix

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