TOSHIBA-AC-AND-AZ - Specifications




TOSHIBA-AC-AND-AZ Secret Codes
TOSHIBA-AC-AND-AZ Firmware

Review of TOSHIBA-AC-AND-AZ

The TOSHIBA-AC-AND-AZ is runnning Android 2.2 (Froyo), comes with a 7,42 inches (18,84 cm) touchscreen display with a resolution of 1024x600, and is powered by ARMv7 Processor rev 0 (v7l). The RAM measures at 373 MB. The TOSHIBA-AC-AND-AZ packs 1196 MB of internal storage and supports expendable storage of up to 5663 MB.


Full Specifications of TOSHIBA-AC-AND-AZ

  • System (Android 2.2)
    Model:
    TOSHIBA_AC_AND_AZ
    Manufacturer:
    TOSHIBA
    Device:
    TOSHIBA_AC_AND_AZ
    Product:
    TOSHIBA_AC_AND_AZ
    Brand:
    TOSHIBA
    Android Version:
    2.2 (Froyo)
    API Level:
    8
    Build ID:
    FRF91
  • Display (1024x600)
    Size:
    1024x600
    Refresh Rate:
    50 Hz
    Default Orientation:
    Landscape
    Physical Size:
    7,42 inches (18,84 cm)
    Logical Size:
    Large
    Density:
    160 dpi (Medium)
    Pixels Per Inch:
    X: 160; Y: 160
  • Processor (ARMv7)
    Processor:
    ARMv7 Processor rev 0 (v7l)
    Cores:
    2
    Max Frequency:
    1000 Mhz
    Instruction Sets:
    armeabi-v7a, armeabi
    SIMD Instructions:
    Not Supported
  • Memory (373 MB)
    System RAM:
    373 MB
    JVM Max Memory:
    64 MB
    Internal Storage:
    1196 MB
    External Storage:
    5663 MB
  • OpenGL 1.1 (NVIDIA AP)
    General
    Renderer:
    NVIDIA AP
    Version:
    OpenGL ES-CM 1.1
    Vendor:
    NVIDIA Corporation

    Limits
    Texture Size:
    2048x2048
    Texture Units:
    2
    Viewport Size:
    3839x3839
    Modelview Stack Depth:
    16
    Projection Stack Depth:
    2
    Texture Stack Depth:
    2
    Lights:
    8

    Compressed Texture Formats
    DXT1, DXT3, DXT5, ETC1, Paletted

    Extensions
    GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_read_format GL_OES_query_matrix GL_OES_compressed_paletted_texture GL_OES_matrix_palette GL_OES_extended_matrix_palette GL_OES_point_sprite GL_OES_point_size_array GL_OES_draw_texture GL_OES_matrix_get GL_OES_compressed_ETC1_RGB8_texture GL_OES_texture_cube_map GL_OES_framebuffer_object GL_OES_fbo_render_mipmap GL_OES_stencil8 GL_OES_rgb8_rgba8 GL_OES_vertex_half_float GL_OES_EGL_image GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_bgra GL_EXT_texture_format_BGRA8888 GL_ARB_texture_non_power_of_two
  • OpenGL 2.0 (NVIDIA Tegra)
    General
    Renderer:
    NVIDIA Tegra
    Version:
    OpenGL ES 2.0
    Vendor:
    NVIDIA Corporation
    GLSL Version:
    OpenGL ES GLSL 1.00

    Limits
    Texture Size:
    2048x2048
    Texture Units:
    16
    Vertex Textures:
    0
    Combined Textures:
    16
    Viewport Size:
    3839x3839
    Renderbuffer Size:
    3839x3839
    Cubemap Size:
    2048x2048
    Vertex Attributes:
    16
    Vertex Uniforms:
    256
    Varying Vectors:
    15
    Fragment Uniforms:
    1024

    Vertex Numeric Precision
    Int:
    [-2^128, 2^128]
    Float:
    [-2^128, 2^128], 2^-23

    Fragment Numeric Precision
    Low Int:
    [-2^33, 2^33]
    Medium Int:
    [-2^33, 2^33]
    High Int:
    Not available
    Low Float:
    [-2^1, 2^1], 2^-8
    Medium Float:
    [-2^33, 2^33], 2^-13
    High Float:
    Not available

    Compressed Texture Formats
    DXT1, DXT3, DXT5, ETC1, LuminanceAlpha, PowerVR

    Extensions
    GL_NV_platform_binary GL_OES_rgb8_rgba8 GL_OES_fbo_render_mipmap GL_NV_depth_nonlinear GL_NV_draw_path GL_OES_EGL_image GL_OES_vertex_half_float GL_NV_framebuffer_vertex_attrib_array GL_NV_coverage_sample GL_OES_mapbuffer GL_ARB_draw_buffers GL_EXT_Cg_shader GL_EXT_packed_float GL_OES_texture_half_float GL_OES_texture_float GL_EXT_texture_array GL_OES_compressed_ETC1_RGB8_texture GL_EXT_texture_compression_latc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_NV_get_tex_image GL_NV_read_buffer GL_NV_shader_framebuffer_fetch GL_NV_fbo_color_attachments GL_EXT_bgra GL_EXT_texture_format_BGRA8888 GL_EXT_unpack_subimage
  • Graphic Modes (RGBA 32bit)
    Alpha 8bit, Non-Conformant
    Alpha 8bit, Depth 16bit, Non-Conformant
    RGB 16bit (565)
    RGB 16bit (565), Non-Conformant
    RGB 16bit (565), Stencil 8bit
    RGB 16bit (565), Depth 16bit
    RGB 16bit (565), Depth 16bit, Non-Conformant
    RGB 16bit (565), Depth 16bit, Stencil 8bit
    RGB 32bit (888), Non-Conformant
    RGB 32bit (888), Depth 16bit, Non-Conformant
    RGBA 32bit (8888)
    RGBA 32bit (8888), Non-Conformant
    RGBA 32bit (8888), Stencil 8bit
    RGBA 32bit (8888), Depth 16bit
    RGBA 32bit (8888), Depth 16bit, Non-Conformant
    RGBA 32bit (8888), Depth 16bit, Stencil 8bit
  • Sensors (1)
    tegra_accelerometer
    Vendor:
    nvidia
    Range:
    4.0 m/s²
    Resolution:
    0.01 m/s²
    Power:
    1.0 mA
  • Features (18)
    Graphics
    OpenGL 2.0

    Android Hardware
    android.hardware.bluetooth
    android.hardware.camera
    android.hardware.camera.autofocus
    android.hardware.camera.flash
    android.hardware.location
    android.hardware.location.gps
    android.hardware.location.network
    android.hardware.microphone
    android.hardware.sensor.accelerometer
    android.hardware.telephony
    android.hardware.telephony.gsm
    android.hardware.touchscreen
    android.hardware.touchscreen.multitouch
    android.hardware.wifi

    Android Software
    android.software.live_wallpaper

    Google
    com.google.android.feature.GOOGLE_BUILD
    com.google.android.feature.GOOGLE_PLUGIN