Unknown Mercury - Specifications




Unknown Mercury Secret Codes
Unknown Mercury Firmware

Review of Unknown Mercury

The Unknown Mercury is runnning Android 2.2 (Froyo), comes with a 7.43 inches (18.87 cm) touchscreen display with a resolution of 1024x600, and is powered by ARMv6-compatible processor rev 5 (v6l). The RAM measures at 405 MB. The Unknown Mercury packs 1024 MB of internal storage and supports expendable storage of up to 2518 MB.


Full Specifications of Unknown Mercury

  • System (Android 2.2)
    Model:
    mercury
    Manufacturer:
    unknown
    Device:
    mercury
    Product:
    mercury
    Brand:
    generic
    Android Version:
    2.2 (Froyo)
    API Level:
    8
    Build ID:
    FRF85B
  • Display (1024x600)
    Size:
    1024x600
    Refresh Rate:
    61.46 Hz
    Default Orientation:
    Landscape
    Physical Size:
    7.43 inches (18.87 cm)
    Logical Size:
    Large
    Density:
    160 dpi (Medium)
    Pixels Per Inch:
    X: 159.57; Y: 160.42
  • Processor (ARMv6-compatible)
    Processor:
    ARMv6-compatible processor rev 5 (v6l)
    Cores:
    1
    Max Frequency:
    0 Mhz
    Instruction Sets:
    armeabi
    SIMD Instructions:
    Not Supported
  • Memory (405 MB)
    System RAM:
    405 MB
    JVM Max Memory:
    32 MB
    Internal Storage:
    1024 MB
    External Storage:
    2518 MB
  • OpenGL 1.1 (GC600 Graphics Engine)
    General
    Renderer:
    GC600 Graphics Engine
    Version:
    OpenGL ES-CM 1.1
    Vendor:
    Vivante Corporation

    Limits
    Texture Size:
    8192x8192
    Texture Units:
    4
    Viewport Size:
    2048x2048
    Modelview Stack Depth:
    32
    Projection Stack Depth:
    2
    Texture Stack Depth:
    2
    Lights:
    8

    Compressed Texture Formats
    DXT1, ETC1

    Extensions
    GL_OES_mapbuffer GL_OES_query_matrix GL_OES_matrix_get GL_OES_draw_texture GL_OES_matrix_palette GL_ARB_vertex_buffer_object GL_VIV_direct_texture ARB_multitexture GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_texture_cube_map GL_ARB_texture_non_power_of_two GL_ANDROID_direct_texture
  • OpenGL 2.0 (GC600 core)
    General
    Renderer:
    GC600 core
    Version:
    OpenGL ES 2.0
    Vendor:
    Vivante Corporation
    GLSL Version:
    OpenGL ES GLSL ES 1.00

    Limits
    Texture Size:
    8192x8192
    Texture Units:
    8
    Vertex Textures:
    0
    Combined Textures:
    8
    Viewport Size:
    2048x2048
    Renderbuffer Size:
    2048x2048
    Cubemap Size:
    8192x8192
    Vertex Attributes:
    10
    Vertex Uniforms:
    160
    Varying Vectors:
    8
    Fragment Uniforms:
    64

    Vertex Numeric Precision
    Int:
    Not available
    Float:
    Not available

    Fragment Numeric Precision
    Int:
    Not available
    Float:
    Not available

    Compressed Texture Formats
    DXT1, DXT3, DXT5, ETC1, Paletted

    Extensions
    GL_OES_depth24 GL_OES_stencil1 GL_OES_stencil4 GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_vertex_half_float GL_OES_depth_texture GL_EXT_texture_format_BGRA8888 GL_EXT_texture_compression_s3tc GL_OES_EGL_image GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_VIV_shader_binary
  • Graphic Modes (RGBA 32bit)
    RGB 16bit (565), Depth 16bit
    RGB 16bit (565), Depth 16bit, Samples x2
    RGB 16bit (565), Depth 16bit, Samples x4
    RGB 16bit (565), Depth 24bit
    RGB 16bit (565), Depth 24bit, Samples x2
    RGB 16bit (565), Depth 24bit, Samples x4
    RGB 16bit (565), Depth 24bit, Stencil 8bit
    RGB 16bit (565), Depth 24bit, Stencil 8bit, Samples x2
    RGB 16bit (565), Depth 24bit, Stencil 8bit, Samples x4
    RGB 32bit (888), Depth 16bit
    RGB 32bit (888), Depth 16bit, Samples x2
    RGB 32bit (888), Depth 16bit, Samples x4
    RGB 32bit (888), Depth 24bit
    RGB 32bit (888), Depth 24bit, Samples x2
    RGB 32bit (888), Depth 24bit, Samples x4
    RGB 32bit (888), Depth 24bit, Stencil 8bit
    RGB 32bit (888), Depth 24bit, Stencil 8bit, Samples x2
    RGB 32bit (888), Depth 24bit, Stencil 8bit, Samples x4
    RGBA 32bit (8888), Depth 16bit
    RGBA 32bit (8888), Depth 16bit, Samples x2
    RGBA 32bit (8888), Depth 16bit, Samples x4
    RGBA 32bit (8888), Depth 24bit
    RGBA 32bit (8888), Depth 24bit, Samples x2
    RGBA 32bit (8888), Depth 24bit, Samples x4
    RGBA 32bit (8888), Depth 24bit, Stencil 8bit
    RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x2
    RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x4
  • Sensors (1)
    BMA150 acclerometer
    Vendor:
    Bosch Sensortec GmbH
    Range:
    1.0 m/s²
    Resolution:
    1.0 m/s²
    Power:
    20.0 mA
  • Features (13)
    Graphics
    OpenGL 2.900

    Android Hardware
    android.hardware.bluetooth
    android.hardware.camera
    android.hardware.location
    android.hardware.location.network
    android.hardware.microphone
    android.hardware.sensor.accelerometer
    android.hardware.sensor.compass
    android.hardware.telephony
    android.hardware.telephony.gsm
    android.hardware.touchscreen
    android.hardware.touchscreen.multitouch

    Google
    com.google.android.feature.GOOGLE_BUILD